Virtual Reality/Artificial Intelligence Gamification Pilot

Originator/Sponsor: FFCoVE

 

Portfolio Manager: Lilla du Toit (ldutoit@foodandfibrecove.nz)

 

Status: In delivery

 

Planned delivery date: The project is still in the initiation phase – delivery date yet to be determined. 

 

Service Provider:  Skills Consulting Group

 

Collaborating partner: Beef and Lamb NZ, Muka Tangata

 

Primary Objective: To confirm the benefits from the use of VR, AI and Gamification technologies as a training and education tool in the food and fibre sector

The enabling objectives are:

  • Understand how current VR, AI and Gamification technologies are used in education/training and how best to deploy them across the food and fibre sector
  • Pilot a programme specific to the Beef and Lamb industry to test the viability and benefits of VR, AI and Gamification technologies in training and education  

 

The above information was current as at 5 April 2023

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