Investing in Emerging Technologies: Gamification, VR and AI Research project and pilots

Originator/Sponsor: Food and Fibre CoVE

Portfolio Manager: Lilla du Toit

Status: In delivery

Planned delivery date: Phase 1 of this project is completed and a report is available – Phase 2 delivery date yet to be determined.

Service Provider:  Skills Consulting Group

Collaborating partner: TBC

Primary Objective: To confirm the benefits from the use of VR, AI and Gamification technologies as a training and education tool in the food and fibre sector

The enabling objectives are:

Understand how current VR, AI and Gamification technologies are used in education/training and how best to deploy them across the food and fibre sector
Pilot programmes specific to DairyNZ, Beef + Lamb New Zealand and one other to be confirmed to test the viability…..

The above information was current as at 12 March 2023